Darkon wrote:
Something I missed: Skytown Reduxx was actually a prize for EBM if I remember correctly.. right? He won a redux of a map and he could choose which one, so he told Proph to do a redux of Skytown....
Yes, that's correct. That is a bit of history that people often forget and it really explains why there are so many build bugs with this release. I did the conversion in one month many years back upon request by Eightball Maniac, who won some forum game...I don't even remember what about. Also, at the time I made this I was a reviewer at Nali City. Part of my motivation at the time to do this was to show that you could do a redux with a little more justice than some of the cheap ports people were uploading to NC at the time...although I think I failed my own test in the end, since there are no excuses for the technical issues this map has. I'm particularly critical of it now, even though I do like some stuff that's in there. Basically this was an encore to
Xidia, and while it is now considered a prelude to
Seven Bullets the truth is that this was made before I even knew what the hell 7B was gonna be. It really is not as polished as the other stuff I've released, and the unforgiving nature of the gameplay has much in common with parts of
Xidia: The Escape.
UB, thanks for the fair review

Although I think your score is far to generous given the technical quirks, the meat of the review itself really nails a lot of what doesn't quite work with this one. I look back at this as an experiment. I regret releasing it in the state it was in, but what are you gonna do.