Unread posts   New posts   Your posts

All times are UTC + 1 hour [ DST ]



Post new topic Reply to topic  [ 9 posts ] 
Author Message
PostPosted: 26 Oct 2011, 17:33     Post subject: Returning to Unreal..
Pupae
Pupae

Joined: Oct 26th, 2011
Posts: 3
Howdy everyone,

I used to post here back in the day, I imagine my username was 7% or 7percent, I certainly recognise most of the usernames on here!

Unreal was my first love, we bought a copy when we got our first family computer ~'98 and I really fancy playing it again.

So I'm going to act like a proper n00b and bombard you all with loads of questions.. for this I am sorry.

1. My monitor is 16:9, what resolution(s) is it best to play it in? [if playing in UT and Oldskool] I imagine Unreal works best in 4:3 ratio but want to make the most my monitor..

2. I have a system called AMBX which is a set of lights plugged into my computer that flash when weapons are fired etc. I can use it in UT with a mutator, but using that mutator in singleplayer won't let me load the next level.. Anyone know a work-around?

3. What do I play? There's been so much community-made maps etc I'm not sure what I should play and in which order. If you can help me make a check-list I'd be grateful.

-1- Unreal
-2- Return to Na Pali

ONP? Deja Vu? what will continue a 'narrative' best? and feels most Unreal? suggestions welcomed..


Thanks for reading all this and I look forward to discussing Unreal a bit more with all of you :D


Top
 Profile  
 
PostPosted: 26 Oct 2011, 18:30     Post subject: Re: Returning to Unreal..
>:E
>:E
User avatar

Joined: Dec 15th, 2007
Posts: 3695
Location: The Kitchen
Welcome back! I think I vaguely remember your name, but I'm not sure. Anyway:

7percent wrote:
1. My monitor is 16:9, what resolution(s) is it best to play it in? [if playing in UT and Oldskool] I imagine Unreal works best in 4:3 ratio but want to make the most my monitor..

Native resolution of the monitor is always best. If that's 1600x900 or 1920x1080 depends on its size. I play at the latter and it looks good. Just be sure to do "setfov 105" and/or "fov 105" in the console so it remembers to use a wider FOV. Otherwise you end up seeing a lot less at the top and bottom.

Quote:
2. I have a system called AMBX which is a set of lights plugged into my computer that flash when weapons are fired etc. I can use it in UT with a mutator, but using that mutator in singleplayer won't let me load the next level.. Anyone know a work-around?

Which mutator is it?

Quote:
3. What do I play? There's been so much community-made maps etc I'm not sure what I should play and in which order. If you can help me make a check-list I'd be grateful.

Really, if you have time on your hands, you may as well play everything that's been reviewed. There's a lot of good stuff. Start from the top score-wise and work your way down if you want to stop before you get to the not-so-good stuff due to time constraints, or do the reverse if you want to save the best for last.

_________________
Image


Top
 Profile  
 
PostPosted: 26 Oct 2011, 22:13     Post subject: Re: Returning to Unreal..
Pupae
Pupae

Joined: Oct 26th, 2011
Posts: 3
Looks like I used to be tobler-1 [or a variation thereof] there's still a review of my fan fiction on the site! wow..

AMBX - I haven't actually got the lights plugged into my computer at the moment.. I shall plug them in shortly to see what's what and give you more info this is how it looks with the mutator running though: http://www.youtube.com/watch?v=mbj_VG9iBcA

I haven't got that much spare time to be honest, just looking forward to playing through unreal again. I wouldn't say I've forgotten enough of it to make it feel like a new experience but hopefully I'll rediscover a few bits I've forgotten..

Will take it slow and savour every moment. Just finished NyLeves Falls and, well, it was awesome. And it was only Nyleves falls!

This is gonna be fun :D


Top
 Profile  
 
PostPosted: 27 Oct 2011, 09:29     Post subject: Re: Returning to Unreal..
Skaarj Elder
Skaarj Elder
User avatar

Joined: Nov 11th, 2007
Posts: 1014
Play stuff on UT by team "Red Nemesis" such as Xidia Gold and 7Bullets. It is well worth your while. I wouldn't do Deja Vu just after I beat Unreal campaign because they are too similar and same for RTNP expansion.

Some other which I consider the best:

-The Tower of Shrakith'a ("quite possibly the best" ... period)
-Liberation of Na Pali (awesome atmosphere and very original)
-One Day (underrated very nice little campaign)

Yup those are my top picks for sure. I promise you won't be disappointed by any of them.

I'm sure there are other ones out there which you should also invest your time in if you get the chance...


Top
 Profile  
 
PostPosted: 28 Oct 2011, 11:06     Post subject: Re: Returning to Unreal..
Skaarj Warlord
Skaarj Warlord
User avatar

Joined: Nov 11th, 2007
Posts: 754
Location: Pervert.
You guys are mentioning some good map packs and all, but are completely ignoring what 7percent really asked for. To quote a part of his original post:

Quote:
ONP? Deja Vu? what will continue a 'narrative' best? and feels most Unreal? suggestions welcomed..


I'd say that Deja Vu, Hexephet, Tower of Shrakitha, and One Day feel the most Unreal. They have the same storytelling style of Unreal, similar architecture, and similar game play. ONP, Xidia, and Seven Bullets are awesome map packs, but do not feel the most Unreal. If 7percent had asked for something modern and fresh, I would most certainly recommend those three packs.

_________________
This is my funny signature joke. Isn't it hilarious?
Image


Top
 Profile  
 
PostPosted: 28 Oct 2011, 12:18     Post subject: Re: Returning to Unreal..
Nali Priest
Nali Priest
User avatar

Joined: Nov 11th, 2007
Posts: 5956
Go with Deja Vu, Shrakith'a, Alshar, Shamu Quest, Return the Heart, Tashara's Cove and Shinigami 1.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
PostPosted: 30 Oct 2011, 03:12     Post subject: Re: Returning to Unreal..
Skaarj Elder
Skaarj Elder

Joined: Dec 8th, 2007
Posts: 1271
Goto Loathsomes server for UT oldskool SP coop, it will get you motivated to download tons of things.

I also suggest getting monsterhunt, for even more radical playing, (look for "planetmonsterhunt" server) that will keep you going for a while, and tune up your UT usage skills.

Of course DM servers, go download my "DM-Trenchdog" map, set bots on adept or higher, and practice your UT skills it's a friggen snappy map, it wares you out.

_________________
I STILL like the flak.


Top
 Profile  
 
PostPosted: 13 Nov 2011, 20:18     Post subject: Re: Returning to Unreal..
Pupae
Pupae

Joined: Oct 26th, 2011
Posts: 3
Thanks for the input guys!

Just got to the sunspire on Unreal difficulty, feeling like bit of a cheat though as I never play at 100% speed.

How do we feel about letting things live? I didn't want to waste too much ammo on a titan in spire village so I avoided it completely..

Also anyone as anal as me pick-ups wise? I keep killing everything on a level and then going back for all the ammo I've missed, and I won't pick up armour if I think I've still got some left from earlier..

God I love Unreal.


Top
 Profile  
 
PostPosted: 13 Nov 2011, 21:25     Post subject: Re: Returning to Unreal..
Nali Priest
Nali Priest
User avatar

Joined: Nov 11th, 2007
Posts: 5956
I play at 115% speed, and I mostly use the Dispersion Pistol. I use other weapons and waste the same quantity of ammo that you can find in the current map.

_________________
Image
Goodbye, or DIE.
Quote:
<Gundy> ebm had 65000 fucking guts but you're a funny guy shouting testicle malfunction in the lander


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group