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Tips for "Tower of Shrakith'a"

Tower of Shrakith'a Part 3, "Realm of the Guardian"

Scenario: You are about to face the Guardian of Shrakith'a. Before that, you must prove your worth by passing a test of mind and a test of might. Once both goals have been achieved, you meet a Nali at the entrance to the Guardian who gives good advice about how to defeat him. Once the Guardian is defeated, the way home is finally open to you.

Tips:
3.1: Before heading off to attempt the trials, take the left passage to find an area of healing. You might want to use a seed to restore some of your health if you don't think you can kill the Ice Skaarj that you'll encounter.

Tip 3.1

3.2: The trial of mind is mostly about navigating to the other side of each of two rooms, and it was rather self-explanatory to me. The trial of might consists of battles against a Titan, a bunch of GasBags, a Stone Titan, and a pair of enemies that I won't divulge the identities of. However, I will say that each of the last two enemies drops a Shield Belt once it's killed, so focus on only one of them at a time.

3.3: If the Guardian ever blocks your way, you can use something like the ASMD's alt-fire to get him to move. He may be a big creature with too many hit points for your weapons to ever strip him of, but he will still dodge projectiles the way a Skaarj Warrior does.

3.4: This location in the center of the room is the most important position in the battle with the Guardian. After opening the seals, avoid this area yourself, but try to get the Guardian to move through it.

Tip 3.4

New weapons and items: Kevlar Suit, 2 Shield Belts (each is dropped by an enemy)

Tower of Shrakith'a Part 4

Scenario: You have been victorious over the Guardian, and your perils have come to an end. You return to the ruins from which you originally disappeared, and you leave the planet in your ship. But there are a few things that are on your mind...

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1. Escape into a Greater Evil
2. The Tower
3. Realm of the Guardian