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Walkthrough Difficulty Ranking Schema

The following schema sets out the difficulty ranking schema used by UBerserker in his custom map walkthroughs.

Map Difficulty

One Star: the maps can be completed just with Dispersion Pistol (DP) and with other weapons in certain situations if you want. This is also valid for maps that don't have fights and are just for a walk.
Two Stars: the maps can be completed with DP, but there are some battles forcing you using other weapons. The fights are nothing hard anyway.
Three Stars: the maps are starting to get tough. Many battles are serious in this case, forcing you to do strategies. A step up from two stars anyway, less DP, more other weapons.
Four Stars: the maps are just hard. Every battles are hard and require real strategies, otherwise you'll never get through. Luck starts also to be useful.
Five Stars: a step up from "four stars maps". Battles are even more harder, strategies must be deeper and luck is unfortunately a factor you sometime need. You'll probably die a lot here.
Six Stars: a special rank. It can be two things: the first is just any of the situation above, but in the map there will be an unfair battle which just require luck or cheating. The second thing is that the map will be like a "five stars" one, and the battle are or quite unfair.
Seven Stars: the last special rank. This is for impossible maps with unfair challenges. These force you to cheat.

Boss / Mini-Boss Fight Difficulty

One Star: lame bosses or normal easy fights. You can't die at these at all.
Two Stars: monsters start to get intelligent and are capable of hitting you. No danger of death though. I don't think you'll die against these. No need also of a real strategy.
Three Stars: danger of death is here. This is mostly against creatures that are capable of killing you with powerful attacks like rocks. Strategy is more than optional here.
Four Stars: fights against strong and intelligent monsters. The can kill you in any moment with their tricks. Strategy is required there.
Five Stars: strong enemies. They can kill you in seconds if you don't know what to do. Luck is sometimes required and strategy is obligatory. You'll die against these usually.
Six Stars: Unfair enemies.

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